Severity: Notice
Message: MemcachePool::get(): Server 127.0.0.1 (tcp 11211, udp 0) failed with: Connection refused (111)
Filename: drivers/Cache_memcached.php
Line Number: 142
Backtrace:
File: /home/theinjobs/public_html/application/controllers/Indeed.php
Line: 536
Function: get
File: /home/theinjobs/public_html/application/controllers/Indeed.php
Line: 863
Function: indeed_job_details
File: /home/theinjobs/public_html/index.php
Line: 316
Function: require_once
Employment Type : Full-Time
As a Tools Engineer you will be a crucial part of the development team. Your mission will be to collaborate with team members and others to deliver AAA quality code. Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities: Player Profile Minimum Requirements: Your Platform Founded in 1991, Vicarious Visions has made hundreds of games, in every genre, on every conceivable game platform in the known universe. We are a studio that is built to last. Our philosophy of combining cutting-edge tech with creative innovation is evidenced in all of our products. We’ve worked on some of the most successful game franchises, including Skylanders®, Guitar Hero™, Marvel: Ultimate Alliance, Crash Bandicoot™, Spider-Man™ and Tony Hawk™. Our studio is located in beautiful upstate New York, only a couple of hours from NYC with access to all the Northeast has to offer. We thrive on a culture of collaboration, respect, and fun. We have built a welcoming and relaxed workplace that invites creativity and encourages individual voices. We not only give our developers a safe and warm place to incubate and grow their ideas, but also the tools and support necessary to turn those ideas into impactful and memorable experiences. Vicarious Visions is wholly owned by Activision.